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Journal article
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Date
2020
The Hidden Intricacy of Loot Box Design: A Granular Description of Random Monetized Reward Features
Loot boxes are the focus of growing research and regulatory attention. While they are frequently treated as a monolithic feature of …
Nick Ballou
,
Charles Takashi Toyin Gbadamosi
,
David Zendle
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Preprint
OSF data
The relationship between mental well-being and dysregulated gaming: A specification curve analysis of five gaming disorder scales
Gaming disorder (also known as dysregulated gaming) has received significant research and policy attention based on concerns that …
Nick Ballou
,
Antonius J Van Rooij
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Preprint
OSF data
The Changing Face of Desktop Video Game Monetisation: An Exploration of Trends in Loot Boxes, Pay to Win, and Cosmetic Microtransactions in the Most-Played Steam Games of 2010-2019
It is now common practice for video game companies to not just sell copies of games themselves, but to also sell in-game bonuses or …
David Zendle
,
Rachel Meyer
,
Nick Ballou
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Publisher [Open Access]
The Prevalence of Loot Boxes in Mobile and Desktop Games
Background and Aims
Loot boxes are items in video games that may be bought for real-world money but provide ran- domized rewards. …
David Zendle
,
Rachel Meyer
,
Paul Cairns
,
Stuart Waters
,
Nick Ballou
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Publisher
Preprint
OSF data
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